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DJI has officially unveiled the Neo 2 🛸,
DJI has officially unveiled the Neo 2 🛸, a featherweight 151-gram drone 🪶 designed for creators who prioritize portability and ease of use 🤳. It stands as the company’s lightest drone to feature omnidirectional obstacle sensing 🛡️, introducing intuitive gesture controls 👋, an upgraded ActiveTrack system 🎯, and a SelfieShot mode tailored for capturing spontaneous daily moments ✨.

#DJI Neo 2
A compact display located next to the camera clearly indicates the current shooting mode 📸. The device allows for immediate operation, lifting off directly from the user’s palm ✋ simply by pointing it inward and pressing the takeoff button 🚀. Once the flight is complete, the Return to Palm feature ensures the drone navigates back to the user’s hand for a safe, effortless landing 🛬.

#DJI Neo 2
Gesture Control represents a significant leap in usability 👐. By holding up a single palm, pilots can steer the drone left or right and adjust altitude ⬆️⬇️, while using both palms controls the distance, bringing the drone closer or pushing it away ↔️. Even the camera angle can be tweaked without a physical remote 🎮. The Neo 2 also supports voice commands via smartphone or Bluetooth headphones 🗣️🎧, though users seeking longer range can connect to the DJI RC N3 controller for video transmission up to 10 km 📡.
For a more immersive experience, the drone pairs with DJI’s motion controller and goggles for a full FPV setup 🥽. It relies on a 12 MP 1/2-inch CMOS sensor with an f/2.2 aperture, utilizing a new 2-axis gimbal to maintain stable footage 🎞️. The camera captures 4K video at up to 100 fps for slow-motion playback 📽️ and supports 2.7K vertical recording 📱. With ActiveTrack and SelfieShot, the Neo 2 autonomously frames subjects, switching seamlessly between waist-up, full-body, and long shots 👤. In open areas, it can track movement at speeds up to 12 meters per second across eight directions, including diagonals ⚡.
Creative staples like Dolly Zoom, QuickShots, and MasterShots return, offering presets such as Dronie, Circle, Rocket, Spotlight, Helix, and Boomerang 🎢 to produce social-ready videos with ease 📱✨.
To assist beginners 🔰, the Neo 2 is equipped with omnidirectional monocular vision, forward LiDAR, and downward infrared sensors for robust obstacle detection 👁️. Built-in propeller guards offer additional safety 🛡️, while hovering and positioning have been refined for smoother flights indoors or near complex environments like buildings and water 🏙️🌊.
In terms of performance, the drone boasts level 5 wind resistance 🌬️, a maximum flight time of 19 minutes 🔋, and 49 GB of internal storage 💾. Transferring footage is efficient, with Wi-Fi speeds reaching up to 80 MB per second via the DJI Fly app 📲.
Pricing 💰
The Neo 2 enters the market at 239 euros 💶. The Fly More Combo (drone only) is priced at 329 euros, the complete Fly More Combo is 399 euros, and the extensive Motion Fly More Combo is available for 579 euros 📦.
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Vivo X Fold 6 with Dimensity 9500 ⚙️, 200MP triple cameras to launch by June end 🚀
A massive 7,000mAh battery 🔋 and a 200MP camera 📸 in a slim foldable? The Vivo X Fold 6 is set to challenge everything we know about foldable phones this June 🗓️, and new leaks 🔥 have just revealed its game-changing specifications.
Vivo X Fold 6 key specifications tipped 💡
According to the tipster 🕵️♂️, the Vivo X Fold 6 is tentatively scheduled to launch in late June 📅 and will be powered by MediaTek’s Dimensity 9500 flagship chipset ⚙️. The foldable is also tipped to pack a massive 7,000mAh-class battery 🔋, which would be one of the largest batteries seen on a foldable smartphone 📱. Despite the large battery and upgraded camera hardware, the device is expected to retain a slim and lightweight design 🪶.

For photography 📸, the Vivo X Fold 6 is said to feature a 200-megapixel large-sensor primary camera, accompanied by a 50-megapixel periscope telephoto camera 🔭 with a medium-sized sensor. In a previous leak, the tipster also mentioned the inclusion of a 50-megapixel ultra-wide lens 🖼️ in the rear camera setup. For security, it will feature a side-mounted fingerprint sensor ☝️.
In the comments section, DCS added that the engineering prototype continues to use Vivo’s signature large circular camera module 🔘. The display is also said to feature more rounded corners 📱, while white remains the preferred color option for the prototype units ⚪.
The other details of the Vivo X Fold 6 remain under wraps 🤫. In the Chinese market 🇨🇳, it will compete with the likes of the Honor Magic V6, the Oppo Find N6, and the forthcoming Samsung Galaxy Z Fold 8 ⚔️. Readers are advised to wait for further reports to learn more about the X Fold 6 ⏳.
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Marvel Tōkon: Fighting Souls 🥊 arrives on PS5 and PC 🎮 this August 6, bringing the X-Men ❌ along for the ride.
Originally announced last year as a tag fighter 👊 featuring heavy hitters like Captain America 🛡️, Ms. Marvel ⚡, and Spider-Man 🕷️, the game was initially slated for a broad 2026 window ⏳. However, Sony’s State of Play yesterday provided the specifics we were waiting for 📺. The title is officially locked in for an August 6 release on PS5 and PC. Furthermore, the roster is expanding to include the Unbreakable X-Men, bringing Storm ⛈️, Magik ✨, Wolverine 🐺, and Danger 🤖 into the fray.
The latest trailer 🎬 offers a glimpse into the combat mechanics, highlighting distinct fighting styles ⚔️. Wolverine and Magik favor an aggressive, in-your-face melee approach 🤜, though Magik also utilizes her signature sorcery skills 🪄. Meanwhile, Storm and Danger provide more diverse tactical options, with Storm manipulating wind and lightning 🌪️⚡ to control the space. We also witnessed a spectacular team-based finisher 💥 where all four characters unite to unleash a devastating flurry of attacks. Beyond the combat, Marvel Tōkon: Fighting Souls will feature an Episode Mode 📖, described as a “new form of storytelling adapted for a modern video game format” that blends the aesthetics of Manga 🇯🇵 with American comics 🇺🇸.
Marvel Tōkon: Fighting Souls launches on August 6, 2026, for PS5 and PC 🚀, with pre-orders opening on February 19, 2026 🛒, via the PlayStation Store and PC storefronts 🛍️. The game will be available in three editions. The Standard Edition is priced at $60 💵. For $85, the Digital Deluxe Edition 💎 includes the full game, pre-order incentives, a Year 1 Characters and Stage Pass, as well as Howard the Duck 🦆 and Cosmo 🐕🚀. Finally, the $100 Ultimate Edition 👑 bundles everything mentioned above, adding exclusive costumes 👕 for Storm, Captain America, Doctor Doom 🎭, Iron Man 🦾, and Spider-Man, along with an Animated Chromatic color unlock for the entire 20-character launch roster 🌈.
Videos
Bradley the Badger channels Wreck-It Ralph in a meta video game adventure 🦡🕹️
Amid the deluge of trailers at The Game Awards 🏆, the comedic charm of Bradley the Badger truly distinguished itself from the pack ✨. The concept echoes Wreck-It Ralph 🤜💥, centering on the protagonist of a fictional platformer who is suddenly thrust into a multiverse of unfinished projects 🌀. The trailer showcases a delightful array of “badger-ified” homages to titles like Bloodborne 🩸, Cyberpunk 2077 🤖, and The Last of Us 🌿. Beyond just exploring, Bradley wields a suite of developer tools 🛠️ that allow him to modify these incomplete worlds, offering a gameplay loop that simulates the creative process 🎨. The teaser concludes with a meta twist as Bradley breaches reality to confront an actual developer 🤯. It promises to be a humorous, self-referential experience; if it can capture the same magic as Astro Bot 🚀, we are in for a treat 🍬.
“Bradley is part love letter to videogames and part satire of them 💌,” explains Christian Cantamessa, co-founder of Day 4 Night Studios 🏢. “Games are an art form and this is a story inspired by our adventures making them.” The studio boasts serious pedigree 🎖️; Cantamessa and fellow co-founder Davide Soliani have shaped industry titans ranging from Red Dead Redemption 🤠 and Middle-earth: Shadow of Mordor ⚔️ to Mario + Rabbids Kingdom Battle 🍄🐰. Adding star power to the project, Evan Peters 🌟—known for the recent X-Men films and Tron: Ares—lends his voice to the titular badger 🎙️🦡.
Currently, the team plans to release the game on Steam ♨️. While console versions may follow 🎮, no official release window has been announced yet ⏳.
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