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Marvel Tōkon: Fighting Souls 🥊 arrives on PS5 and PC 🎮 this August 6, bringing the X-Men ❌ along for the ride.
Originally announced last year as a tag fighter 👊 featuring heavy hitters like Captain America 🛡️, Ms. Marvel ⚡, and Spider-Man 🕷️, the game was initially slated for a broad 2026 window ⏳. However, Sony’s State of Play yesterday provided the specifics we were waiting for 📺. The title is officially locked in for an August 6 release on PS5 and PC. Furthermore, the roster is expanding to include the Unbreakable X-Men, bringing Storm ⛈️, Magik ✨, Wolverine 🐺, and Danger 🤖 into the fray.
The latest trailer 🎬 offers a glimpse into the combat mechanics, highlighting distinct fighting styles ⚔️. Wolverine and Magik favor an aggressive, in-your-face melee approach 🤜, though Magik also utilizes her signature sorcery skills 🪄. Meanwhile, Storm and Danger provide more diverse tactical options, with Storm manipulating wind and lightning 🌪️⚡ to control the space. We also witnessed a spectacular team-based finisher 💥 where all four characters unite to unleash a devastating flurry of attacks. Beyond the combat, Marvel Tōkon: Fighting Souls will feature an Episode Mode 📖, described as a “new form of storytelling adapted for a modern video game format” that blends the aesthetics of Manga 🇯🇵 with American comics 🇺🇸.
Marvel Tōkon: Fighting Souls launches on August 6, 2026, for PS5 and PC 🚀, with pre-orders opening on February 19, 2026 🛒, via the PlayStation Store and PC storefronts 🛍️. The game will be available in three editions. The Standard Edition is priced at $60 💵. For $85, the Digital Deluxe Edition 💎 includes the full game, pre-order incentives, a Year 1 Characters and Stage Pass, as well as Howard the Duck 🦆 and Cosmo 🐕🚀. Finally, the $100 Ultimate Edition 👑 bundles everything mentioned above, adding exclusive costumes 👕 for Storm, Captain America, Doctor Doom 🎭, Iron Man 🦾, and Spider-Man, along with an Animated Chromatic color unlock for the entire 20-character launch roster 🌈.
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Videos
Vivo X Fold 6 with Dimensity 9500 ⚙️, 200MP triple cameras to launch by June end 🚀
A massive 7,000mAh battery 🔋 and a 200MP camera 📸 in a slim foldable? The Vivo X Fold 6 is set to challenge everything we know about foldable phones this June 🗓️, and new leaks 🔥 have just revealed its game-changing specifications.
Vivo X Fold 6 key specifications tipped 💡
According to the tipster 🕵️♂️, the Vivo X Fold 6 is tentatively scheduled to launch in late June 📅 and will be powered by MediaTek’s Dimensity 9500 flagship chipset ⚙️. The foldable is also tipped to pack a massive 7,000mAh-class battery 🔋, which would be one of the largest batteries seen on a foldable smartphone 📱. Despite the large battery and upgraded camera hardware, the device is expected to retain a slim and lightweight design 🪶.

For photography 📸, the Vivo X Fold 6 is said to feature a 200-megapixel large-sensor primary camera, accompanied by a 50-megapixel periscope telephoto camera 🔭 with a medium-sized sensor. In a previous leak, the tipster also mentioned the inclusion of a 50-megapixel ultra-wide lens 🖼️ in the rear camera setup. For security, it will feature a side-mounted fingerprint sensor ☝️.
In the comments section, DCS added that the engineering prototype continues to use Vivo’s signature large circular camera module 🔘. The display is also said to feature more rounded corners 📱, while white remains the preferred color option for the prototype units ⚪.
The other details of the Vivo X Fold 6 remain under wraps 🤫. In the Chinese market 🇨🇳, it will compete with the likes of the Honor Magic V6, the Oppo Find N6, and the forthcoming Samsung Galaxy Z Fold 8 ⚔️. Readers are advised to wait for further reports to learn more about the X Fold 6 ⏳.
Videos
Bradley the Badger channels Wreck-It Ralph in a meta video game adventure 🦡🕹️
Amid the deluge of trailers at The Game Awards 🏆, the comedic charm of Bradley the Badger truly distinguished itself from the pack ✨. The concept echoes Wreck-It Ralph 🤜💥, centering on the protagonist of a fictional platformer who is suddenly thrust into a multiverse of unfinished projects 🌀. The trailer showcases a delightful array of “badger-ified” homages to titles like Bloodborne 🩸, Cyberpunk 2077 🤖, and The Last of Us 🌿. Beyond just exploring, Bradley wields a suite of developer tools 🛠️ that allow him to modify these incomplete worlds, offering a gameplay loop that simulates the creative process 🎨. The teaser concludes with a meta twist as Bradley breaches reality to confront an actual developer 🤯. It promises to be a humorous, self-referential experience; if it can capture the same magic as Astro Bot 🚀, we are in for a treat 🍬.
“Bradley is part love letter to videogames and part satire of them 💌,” explains Christian Cantamessa, co-founder of Day 4 Night Studios 🏢. “Games are an art form and this is a story inspired by our adventures making them.” The studio boasts serious pedigree 🎖️; Cantamessa and fellow co-founder Davide Soliani have shaped industry titans ranging from Red Dead Redemption 🤠 and Middle-earth: Shadow of Mordor ⚔️ to Mario + Rabbids Kingdom Battle 🍄🐰. Adding star power to the project, Evan Peters 🌟—known for the recent X-Men films and Tron: Ares—lends his voice to the titular badger 🎙️🦡.
Currently, the team plans to release the game on Steam ♨️. While console versions may follow 🎮, no official release window has been announced yet ⏳.
Videos
The XREAL 1S arrives as the world’s first AR glasses featuring automatic 2D-to-3D video conversion 🕶️🎥🪄

# XREAL 1S
XREAL is closing out 2025 by expanding its lineup with the XREAL 1S, a new entry-level model 🆕📅. Positioning itself just below the premium XREAL One Pro announced back in July, this device claims a unique title: it is the first in its category to provide automatic 2D-to-3D conversion 🏆✨.
Weighing in at a lightweight 82 grams 🪶, the headset utilizes dual 0.68-inch Sony OLED microdisplays. These panels deliver a crisp resolution of 1920×1200 per eye and support a fluid refresh rate of up to 120Hz ⚡📺.
Engaging the signature 2D-to-3D mode does come with a trade-off, dropping the refresh rate to 30Hz 📉. However, the glasses aim to maintain a stable visual experience with a 52-degree field of view, brightness peaking at 700 nits ☀️, and high color fidelity rated at ΔE < 3 🎨.
Powering these capabilities is XREAL’s proprietary X1 spatial computing chip 🧠🚀. The company claims this silicon keeps latency down to just 3ms—a critical factor for the 1S’s 3DoF head tracking, ensuring the virtual screen remains firmly anchored in place even as you look around 📍👓.
According to XREAL product manager Takao Takayama 🗣️, this new 3D conversion technology won’t remain exclusive to the 1S; it is scheduled to arrive on the existing XREAL One and One Pro models via a software update near the 1S release window 🔄📲.
The hardware also includes several quality-of-life refinements 🛠️. The audio system is tuned by Bose 🎧, accompanied by a four-microphone array 🎙️. Visually, the lenses offer variable light transmittance, automatically shifting between 0%, 35%, and 100% depending on the desired level of immersion 🌓. The 1S is available in a single colorway: Silent Blue 🔵.
XREAL Neo 🔋
Debuting alongside the headset is the XREAL Neo, a dedicated mobile battery pack designed specifically for AR workflows ⚡💼. Priced at 14,580 yen, it is set to hit shelves in late January 🗓️💴.

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The Neo packs a 10,000mAh capacity and features dual USB-C ports, allowing it to pass video signals to the glasses while simultaneously charging a smartphone 📱🔌. Notably, it also functions as a portable dock for the Nintendo Switch, including support for the upcoming Switch 2 🎮🕹️.
For those looking to pick up the complete kit, XREAL is offering a bundle comprising the 1S and the Neo for 76,560 yen—a savings of roughly 6,000 yen compared to purchasing them individually 💰🎁. Early adopters will also receive the XREAL Hub as a pre-order bonus 🎊.
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